Played through it a bit, had an odd issue where the mouse sensitivity didn't properly change until level restart. Other than that I'm pretty positive about this. Eating enemy corpses is a pretty useful and thematic feature. I gotta say, I'm in love with the general concept of "person is resurrected and is absolutely pissed" that reminds me of Blood so much.
Hey, I had lots of fun playing this! all I can say is that there are lots of visual bugs in the graveyard area. When you get close to some of the graves the patches of dirt would disappear and the headstone too, but then when I move away it reappears. same with some trees... At certain angles trees would completely disappear then reappear. Other then that it was a very good demo and I'm exited to play more :)
I really enjoyed the video, definitely the most entertaining playthrough I've seen so far. I left a comment on the video just before, I can send you some more demos as I make more levels.
Just tried the game. Very nice experience. It needs a little balancing on melee but good Job. I have a few questions...
About that strange revolving-shotgun...is it inspired by the Puckle gun? Is the secondary fire only on the crossbow or it will be on other weapons at the game release?
Thanks! Glad you enjoyed it. Yeah, it needs balancing in general tbh. As for the shotgun it is indeed! A mix of that some older 1600's revolvers. And yeah, all guns will have alt-fire modes on release!
So authentic and gory, I love it. But there are some issues:
1. Movement is okay, until you have to jump on small platforms, then it becomes a little bit tricky 2. I agree with fellow commenters - 2-3 hits with an axe on head is strange (maybe 1 hit on head or high chance to stun can fix it) 3. Non-customizable controls is a pain in the ass 4. Right viewmodel is bruh, maybe somewhere between middle and right should do
the movement is a bit jarring and the enemies are little bit strong but other than that it is pretty good. if I had to nitpick i think you could improve the menu style.
Hey :) thanks for the feedback. Yeah enemies hit hard, a difficulty option is on my to-do list currently. As for the movement and menu style, if you have any suggestions that would be great 🙏
the movement is just a bit fast so you could slow it down. this is just my opinion but the menu is just a bit unpleasant but it kinda fits. but the game is great and I cant wait to play it again in the future.
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Awesome demo and game! Can't wait to see it's release!
Played through it a bit, had an odd issue where the mouse sensitivity didn't properly change until level restart. Other than that I'm pretty positive about this. Eating enemy corpses is a pretty useful and thematic feature. I gotta say, I'm in love with the general concept of "person is resurrected and is absolutely pissed" that reminds me of Blood so much.
good game I've been following for a while can't wait to see where it goes
Hey, I had lots of fun playing this! all I can say is that there are lots of visual bugs in the graveyard area. When you get close to some of the graves the patches of dirt would disappear and the headstone too, but then when I move away it reappears. same with some trees... At certain angles trees would completely disappear then reappear. Other then that it was a very good demo and I'm exited to play more :)
Ah I think I need to re-bake the occlusion culling! Thanks for letting me know and I'm glad you had fun playing :)
THIS GAME WAS AMAZING!
I loved the old-school quake horror style and the health regen system! The atmosphere was great and I liked the backstory you have right now!
I really enjoyed the video, definitely the most entertaining playthrough I've seen so far. I left a comment on the video just before, I can send you some more demos as I make more levels.
i would love that man do you have a discord so we can stay in contact?
imaenith#3500
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great jobs .. vibes for vapor game BLOOD 90S EPIC... HOPE LOOK YOUR GAME FOR PLASTATION 4 / 5 :d GG
Just tried the game. Very nice experience. It needs a little balancing on melee but good Job. I have a few questions...
About that strange revolving-shotgun...is it inspired by the Puckle gun? Is the secondary fire only on the crossbow or it will be on other weapons at the game release?
Thanks! Glad you enjoyed it. Yeah, it needs balancing in general tbh. As for the shotgun it is indeed! A mix of that some older 1600's revolvers. And yeah, all guns will have alt-fire modes on release!
Is this playable with a Series X controller?
No controller support yet. Still early in development.
The game and setting is good though I think that the enemies can be a bit spongy at times
Aye it needs a bit of a balance tbh
So authentic and gory, I love it. But there are some issues:
1. Movement is okay, until you have to jump on small platforms, then it becomes a little bit tricky
2. I agree with fellow commenters - 2-3 hits with an axe on head is strange (maybe 1 hit on head or high chance to stun can fix it)
3. Non-customizable controls is a pain in the ass
4. Right viewmodel is bruh, maybe somewhere between middle and right should do
This game has so much potential, keep it up!
Glad you enjoyed it! Thanks for the feedback
1. You can hit alt or x to toggle walking, might make the small platforms easier to navigate.
2. Yeah I need to rebalance the game a bit, a higher chance to stun sounds like a good idea.
3. It's on my to-do list thankfully, I agree it's a bit of a pain
4. Is it hard to see the model or? What resolution/aspect ratio are you using?
4. 1920x1080. Not hard, just preferences. Taking too much space compared to middle
Ah I get you. I'll tweak it a bit.
This game looks nice and fun, I will diffently give a try, will the game be out on steam? I will pay money for it if you want but please
It will be getting a steam release :) you don't have to pay for it now of course, it's only optional
Looks like-DUSK and DUSK is good. I'll try it.
A welcome comparison. Hope you enjoy it!
I liked playing this demo. It was fun, but like a previous commenter said, the enemies are tough. Hope more updates come soon.
Glad you enjoyed it :) yeah I'll be adding a difficulty option for sure
the movement is a bit jarring and the enemies are little bit strong but other than that it is pretty good. if I had to nitpick i think you could improve the menu style.
Hey :) thanks for the feedback. Yeah enemies hit hard, a difficulty option is on my to-do list currently. As for the movement and menu style, if you have any suggestions that would be great 🙏
the movement is just a bit fast so you could slow it down. this is just my opinion but the menu is just a bit unpleasant but it kinda fits. but the game is great and I cant wait to play it again in the future.
I enjoyed playing this demo. I'm a fan of this style of FPS, which refers to games like Quake. I can't wait to play the full version. Congratulations.
Glad you enjoyed :)